Learning by Doing/Project Based Learning
There are many different courses in schools that have a Learning by Doing approach such as art, science, computer courses, music, band, and agriculture related courses. Extra-curricular activities are not required in curriculum at most schools but are gradually being introduced into the classroom. For instance, 4-H is a program or club that is offered outside of the classroom and often outside of school. However, some schools are developing classes that bring 4-H into the classroom. Agriculture based courses, animal sciences, biology, and even math classes are using 4-H programs for hands on learning. 4-H organizations have programs such as sewing, quilt making, fibers and fabrics, entrepreneurship and financial literacy, environmental science and alternative energy, plant and animal science, healthy living, fitness and nutrition, civic engagement, leadership and mentorship, communication, expressive arts, photography, and volunteering. These programs reach out to the interest of the learners and they get to experiment and work on their own projects. This is not only a hands-on learning approach but a project-based learning that engages students and teachers together. These programs were once costly, and schools couldn’t fit an extra-curricular course in the classroom that demanded the expenses some of those programs require. Aquaculture, animal science, and horticulture are a few programs that demand constant participation and funding. However, when these programs were brought into the classroom as specific courses, student enrollment grew, and the response was educational success and positive youth development (nifa.usda.gov). Grants have been made available to provide and maintain many of these courses in schools.
Students are motivated to learn about what they have little knowledge of because they are curious about the who, what, where, when, why, and how that is involved in a hands-on project such as raising an animal not as a pet but as a profit or growing plants in a greenhouse using different substances as fertilizers to discover the best outcome for that plant. Programs like these reach the STEM core classes as well as life skills. Once as student has learned how to make a small crop grow or how to produce pictures directly from film using a dark room, they are just beginning to engage and continue learning.
Once a student learns that the project is successful, they are motivated to learn because there is a goal with an outcome that drives them to accomplish the goal. They observe through other students and their curiosity leads them to enroll in such programs. There are rewards from developing pictures, raising a calf to a steer, and growing plants. Students compete at local, state, and national levels from the classroom and can be rewarded with trophies, financially, or even with scholarships. The outcome of what they focus on learning is positive and beneficial, enticing learners to continue with these programs. The student and the teacher learn together and there is more 1:1 teacher and student focus. These enrichment programs not only proved successful to students but they develop relationships in the community and offer education for students outside of school, such as home school programs (Mincemoyer).
Students are also motivated to learn with these programs when they know they can master what they are learning. Sewing requires skills in measurements and precision in math for example. Students that struggle with math but succeed with fabrics or textiles, sewing projects or quilting, are progressing their knowledge in math whether they realize it or not. This is true with other programs such as robotics, building, gardening, etc. Students build confidence with the more they learn and with the more they know about what they are passionate about. A study done in Iowa did research on a “garden-based learning” where students had curriculum based on agriculture, environmental, food and nutrition, and had to participate in the growing system and food distribution (ISU.edu). Students successfully made healthy choices about eating, recycling, protecting water and air, and were able to communicate about what they had learned and how it applies to life.
Overall, when a student has a project that they start from scratch, they are motivated to see the progress, the success and the outcome of what they have started. Hands on learning is a great approach to reach learners, engage learners, and help learners develop and build the tools they need to be successful.
Works Cited
(n.d.). Retrieved from 4-H..org.
Boser, U. (2020, March 9). Learning by Doing: What You Need To Know. Retrieved from https://www.the-learning-agency-lab.com/the-learning-curve/learning-by-doing
Mincemoyer, C. (2000). The School Community Journal.Retrieved from adi..org: http://pa4h.cas.psu.edu/school.html
Petty, C. (n.d.). 4-H and Positive Youth Development . Retrieved from National Institute of Food and Agriculture: nifa.usda.gov
Technology, I. S. (1995-2021). 4-H Youth Development. Retrieved from https://www.extension.iastate.edu/4h/cll-curricula-alignment
-Andrea Peterson
Meaningful Goal Accomplishment
The 4-H program is successful in and out of the classroom because of its ability to engage learners' interests. Students can feel relevant, especially when their intangible goals, such as wanting to feel good about oneself, having opportunities to interact with other people, or achieving success in challenging activities are met (Reiser & Dempsey, 2018). Hands-on learning courses or activities are effective because they engage learners' curiosity on subject matters they don't typically have access to. 4-H programs create meaningful challenges for students relevant to building life skills in areas such as sewing, financial literacy, healthy living, etc. Collaboration with others is also an indispensable facet of these programs because it allows students to work with others…
Collaboration
The Florida 4H program started at the turn of the century. The inception of the project was to promote the importance of nature and agriculture throughout the country. Still their mission to this day is to learn by doing. The program has found its way into classroom throughout the country. One of the key components of the 4H program is collaboration. Students learn to work together for a common goal. The program shows that many hands can make light work. The collaborative effort also assists in communication and promotes good people skills. AEU president Smith (2015) says that success in education comes with collaboration. It’s important that everyone is inspired. A great example of this is the PTA program.…
Related to One’s Goals
Goals can be a source of creating relevance in a learner (Reiser, 2018, p. 80). Specific goals that have a meaningful outcome for a learner can promote their motivation to learn. 4-H and its use of hands-on learning helps motivate students by using real life examples and projects to reinforce other subjects. As noted in the case study, math is reinforced through sewing measurements, science is reinforced through agriculture, and even biology can be reinforced through raising animals. All of these may not initially appear to be STEM based activities, but the accomplishment of a particular task helps the learner reinforce other subjects. The concept of hands-on learning occurs throughout a learners life. Educators believe that…
Volitional Strategies
4H programs allow the students to experiment and work on their own projects. Not only are they using self-regulatory strategies, but they are learning much needed skills. Volition for learning concerns those processes involved in maintaining and enacting a learning intention until it is fulfilled (Corno 1993; Kuhl 1985). Studies have shown that self-directed study leads to better episodic memory than passive observation in a variety of tasks, including face recognition (Liu, Ward, & Markall, 2007), object recognition (Harman, Humphrey, & Goodale, 1999; Voss, Galvan & Gonsalves 2011; Voss, Gonsalves, Federmeier, Tranel & Cohen 2011; Voss, Warren, Gonsalves, Federmeier, Tranel and Cohen 2011), and spatial learning (Meijer & Van der Lubbe, 2011; Plancher, Barra, Orriols, & Piolino, 2013)…
Curiosity: According to Reiser & Dempsey curiosity is aroused by uncertainty or a desire to close a perceived gap in knowledge. Epistemic curiosity is a desire to gain knowledge to explain the causes of gaps in one’s understanding or why something happened. 4H provides learners a hands-on experience that motivates the learner to increase their understanding about the subject. 4H also provides hands on projects where learners are able to create projects from the scratch and then build upon as they increase in their learning. The benefit of the hand-ons learning technique is it lets the learners build confidence, develop skills for communication and problem-solving skills as well. Therefore, it creates a positive relationship not only between the teacher an…