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Gamification and Makeup

Updated: Jul 27





 Concept 1: Progression and Rewards


Research shows that progression and rewards increase intrinsic motivation and sustained engagement by providing clear goals and recognizing achievements (Deterding et al., 2011; Hamari, Koivisto, & Sarsa, 2014). Gamification leverages progression and rewards to enhance learner engagement. In the context of makeup tutorials, this can be implemented by creating a tiered learning system where users unlock new levels as they master different skills. For example, beginners start with basic tutorials on foundation application, and as they demonstrate proficiency through quizzes and practical assignments, they progress to more advanced techniques like contouring and eye makeup. Rewards such as virtual badges, certificates, and points can be awarded at each level, providing motivation and a sense of accomplishment.

 

Concept 2: Challenges and Competitions

 

Incorporating challenges and competitions can significantly boost learner engagement by introducing an element of friendly competition. For makeup tutorials, learners can participate in weekly or monthly challenges where they recreate a specific look or technique taught in the tutorials. Challenges and competitions are effective in promoting active learning and retention by encouraging practical application and peer interaction (Anderson & Dill, 2000; Nicholson, 2015). These challenges can be judged by peers or experts, and winners can receive tangible rewards like makeup products or exclusive content access. This strategy not only motivates learners to apply their skills but also fosters a community spirit, where participants can learn from each other’s creations and feedback.

 

Concept 3: Instant Feedback and Adaptive Learning

 

Instant feedback is a crucial component of gamification that enhances learning by providing immediate responses to learner actions. In makeup tutorials, an AI-driven platform can offer real-time feedback on the learners’ makeup application through image recognition technology. For example, learners can upload photos of their makeup looks, and the system can analyze their technique, offering suggestions for improvement. Additionally, the platform can adapt to the learner's progress, providing personalized tutorials and tips based on their performance and areas needing improvement. Research indicates that instant feedback and adaptive learning technologies increase engagement by creating a personalized learning experience that addresses individual needs and promotes continuous improvement (Hattie & Timperley, 2007; Kulik & Kulik, 1988).

 

Concept 4: Storytelling and Narrative

 

Gamification often incorporates storytelling and narrative to make learning more immersive and relatable. In makeup tutorials, this can be achieved by developing a storyline where learners embark on a journey to become professional makeup artists. Each tutorial can be framed as a chapter in their journey, with characters, challenges, and milestones that mirror real-life scenarios in the beauty industry. For example, learners could "work" on makeup for a virtual fashion show or photo shoot, applying the techniques they've learned. Storytelling and narrative enhance engagement by making learning more contextual and emotionally resonant, helping learners to see the relevance and application of their skills in real-world situations (Gee, 2004; Clark & Mayer, 2016).

 

Concept 5: Social Interaction and Collaboration

 

Social interaction in learning environments increases motivation, provides diverse perspectives, and enhances the overall learning experience by leveraging collective knowledge and support (Bandura, 1977; Vygotsky, 1978). Social interaction and collaboration are key principles of gamification that foster a sense of community and collective learning. For makeup tutorials, creating a platform where learners can collaborate on projects, share their work, and provide peer feedback can enhance engagement. Features like discussion forums, group challenges, and collaborative tutorials where learners can work together on a look or technique encourage social learning and build a supportive community.





 

Case Study: GlamMaster - Gamified Makeup Learning Gameshow

 

GlamMaster is a gamified online Gameshow designed to teach makeup skills through an engaging, interactive experience. It incorporates all the principles of gamification to create a compelling learning journey for aspiring makeup artists.

 

Progression and Rewards: Learners start with basic tutorials and unlock advanced levels as they progress, earning points. For example, mastering foundation application unlocks the contouring module, with each level rewarding learners with prizes and rewards.

 

Challenges and Competitions: Glam Master hosts weekly challenges where learners recreate specific looks, with winners receiving makeup products or exclusive content. These challenges foster a competitive yet supportive environment, encouraging learners to apply their skills creatively.

 

Instant Feedback and Adaptive Learning: After competitions, the Glam Master judges provide real-time feedback on their makeup looks, suggesting improvements and adapting tutorials based on individual performance, ensuring personalized and effective learning experiences.

 

Storytelling and Narrative: Learners follow a storyline where they advance their careers as makeup artists, participating in fashion shows and photo shoots, making learning contextual and immersive.

 

Social Interaction and Collaboration: The show includes discussion forums, group challenges, and collaborative tutorials, promoting social learning and building a vibrant community of makeup enthusiasts.

 

By integrating these gamification principles, Glam Master exemplifies how gamified learning can transform makeup tutorials into an engaging, effective, and enjoyable educational experience.

 

 

References:

 

1. Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From Game Design Elements to Gamefulness: Defining "Gamification". MindTrek.

2. Hamari, J., Koivisto, J., & Sarsa, H. (2014). Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification. HICSS.

3. Anderson, C. A., & Dill, K. E. (2000). Video Games and Aggressive Thoughts, Feelings, and Behavior in the Laboratory and in Life. Journal of Personality and Social Psychology.

4. Nicholson, S. (2015). A RECIPE for Meaningful Gamification. In T. Reiners & L. C. Wood (Eds.), Gamification in Education and Business.

5. Hattie, J., & Timperley, H. (2007). The Power of Feedback. Review of Educational Research.

6. Kulik, J. A., & Kulik, C. C. (1988). Timing of Feedback and Verbal Learning. Review of Educational Research.

7. Clark, R. C., & Mayer, R. E. (2016). E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning.

8. Gee, J. P. (2004). What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan.

9. Bandura, A. (1977). Social Learning Theory. Prentice Hall.

10. Vygotsky, L. S. (1978). Mind in Society: The Development of Higher Psychological Processes. Harvard University Press.

11. Build Series. (February 2018). Laverne Cox, Kandee Johnson & Zanna Roberts Rassi Speak On "Glam Masters" [Video]. Youtube. https://www.youtube.com/watch?v=iiAMvDLqTX0

12. Mia’s Virtual Vanity. (December 2019). The Gamification of Makeup [Video]. YouTube. https://www.youtube.com/watch?v=5DvhsHo1xPg

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2 commentaires


Membre inconnu
21 juil.

Your case study on the application of gamification to enhance learner engagement is spot on. Gamification, by incorporating elements such as progression and rewards, challenges and competitions, instant feedback and adaptive learning, storytelling and narrative, and social interaction and collaboration, can transform the learning experience into something both enjoyable and highly effective. "Gamification has recently been touted as an effective user engagement method with the ability to enhance online education" (Cavus, Ibrahim, Ogbonna, Bode, & Modupeola, 2023).

 

Progression and rewards are particularly powerful because they tap into our intrinsic motivation. By setting clear goals and recognizing achievements, learners are more likely to stay engaged and motivated. In the context of makeup tutorials, a tiered learning system where learners unlock…

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tlthomas1
tlthomas1
21 juil.

I did not know a show like Glam Master existed but I would love to watch it especially since I want to learn to do makeup! Using the game as a way to show an example of gamification is genius! People are in competition, they are engaged they are also learning using this learning style.


Game shows, like Glam Master, often incorporate gamification elements to enhance learning by making the experience more engaging and interactive. Here are some ways they do this:


  1. Points and Rewards: Participants earn points for correct answers or completing tasks. These points can be accumulated to win prizes, which motivates participants to engage more deeply with the content.

  2. Levels and Progression: Game shows often have different…


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