My quest starts with my passion for Art. At first glance, this app is about all I had in mind. It is perfect to teach to view and learn about Art. There are amazing exhibitions ready to view, some of them include augmentative reality, and you know exactly how long each of them is since they are virtual. You can visit museums and exhibitions around the world.
Let's put this App aside for a moment. What if in order to teach Art we first and foremost teach people to think like artists. That is the central concept of Cindy Foley, in her TEDx Talk. So, I am still moving with this line of thought that I found in one of my previous case studies on Artful Thinking – Ways that strengthen Student Thinking and Learning from Project Zero. What if the learner is not an artist and is just curious to learn about art, but the central goal is to teach people to teach creatively?
As the research follows suit, Cindy Foley explains that the best way to teach Art and creativity is to follow a path of an artist and create an environment where you can introduce how an artist thinks. Artists are researchers, they not only research and experiment, but they also are very comfortable in being uncomfortable. Artist understands that not knowing the answers is part of the process. She explains that her husband started researching monsters, the anatomy of animals, and taxidermy. For over a year, he researched, she found herself visiting the Museum of the Pre-Enlightenment. Until he started creating his own monsters.
Installation by Sean Foley, Skirmish, 2005, mixed media, 35′ x 15′
Meanwhile, Doctor Deason send me a Podcast to listen to because is related to my research. What if we compare Instructional Design with Art?
Information overload! If you visit this podcast, you are asked to sign up for the mailing list. Sure why not, I am here to learn all I can about Instructional Design. The next day Doctor Luke Hobson email me! He asked about Full Sail and to be introduced to Doctor Deason, absolutely! Doctor Hobson is truly a treasure, his podcasts are amazing, and on this particular one he makes an analogy between an artist and an instructional designer, the blank canvas is a course to be set up, and the paintbrushes to learning outcomes. He moves on to actually compare this time with creative thinking. "Your creativity levels will need to multiply when thinking about assessments for a course and I’d argue that this is where the artistic form truly happens. What kind of assessment will be relevant, engaging, and appropriate for the target audience and the goals of the course? " (Hobson, Podcast EP.37). The assessments would be case-based, problem-based, and scenario-based. Doctor Hobson, moves on giving an example about networking. So I learned about two network platforms, https://www.gather.town/ and https://www.bramble.live/ They are wonderful platforms for social gatherings and presentations. It has Zoom capabilities with games, and fun backgrounds, and looks like a video game.
In conclusion, this was truly a case study and research of possibilities. Yes, I can create a game or an app. I can use all aspects of curiosity, and goal settings. set up controlled environments. There is no one way or right way to teach creativity or to teach your audience how to be creative. Dr. Laci Coppins-Robbins is an educator and a visual artist, or her TedTalk - Experimental Learning through Art and Museum Experiences, she actually presents an experience that presents it all. The Art in the museum, the creative process and learning by creating art in the museum. https://www.youtube.com/watch?v=8BT5KR4ijOc It is all about what you need to create, your client's expectations, the information you receive from SMEs, and their ideas.
References
Smartify, Now with Augmented Reality, Sep 21, 2018, YouTube, https://www.youtube.com/watch?v=6u7NXSX9IPs
TEDx Talks, Foley, Cindy, Teaching art or teaching to think like an artist? Nov 26, 2014, YouTube, https://www.youtube.com/watch?v=ZcFRfJb2ONk
Bowers, Tyla, Artful Thinking - ways that strengthen student thinking and learning, October 16th 2020, IDT520 Strategies for Learner Engagement, https://drdeason.wixsite.com/201911-blog-idt520/post/artful-thinking-ways-that-strengthen-student-thinking-and-learning-a-case-study
Art Council of Wales, Creativity has the power to change the world, September 21, 2016, YouTube, https://www.youtube.com/watch?v=xKgYsEcjnqI
TEDx UW Milwaukee, Robbins, Laci Coppins, Experimental Learning through Art and Museum Experiences, November 29th, 2016, YouTube, https://www.youtube.com/watch?v=8BT5KR4ijOc
Green, R. (2012). Mastery. Penguin Random House.
Reiser, R. A., & Dempsey, J. V. (2018). Trends and Issues in Instructional Design and Technology, 4th Edition.
Smith, C. C. (30 Mar 2017). Interactive Learning Units on Museum Websites. Taylor & Francias Online, 169-178.
Let’s start with my favorite quote: “Blessed are the weird people: poets, misfits, writers, mystics, painters, troubadours, for they teach us to see the world through different eyes” (Nordby J., 2012). When I found this blog post, I instantly became excited. As an artist, it was like reading about myself.
The Big C – Creativity!
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